using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class ButtonControl : MonoBehaviour
{
    public void Circle()
    {
        Debug.Log("circle");
        SceneManager.LoadScene("Scene1");
    }
    public void Stop()
    {
        Debug.Log("stop");
        Application.Quit();
    }
}
